Career. Skills. Education.
Working on a VR project in Unreal 4 from the start in a company that
wants to profile itself in a new industry. Working in a team of 20+ people whereof 2 are programmers.
Researching and implementing new ways of human interactivity in VR, while creating build processes,
pipeline structures, and workflows.
Had the ability to learn the basics of professional development from my 6 coding
peers and the 20+ colleagues of my team on Bubble Island 2. It was an ongoing game(6 years) in Unity for mobile
where I helped develop new gameplay features and optimize/renew existing systems.
Worked on small group projects with 2-4 people. Developed
a game together with other departments within our University and researched/prototyped
an interactive solution for an investor's product.
Programming Languages: C++/C#
Engines: Unreal Engine 4/Unity
Source Control: (P4V/SourceTree)
Speaking Languages: Dutch/English